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PROJECT ANUBIS

Project  Anubis is a survival horror game being developed using Unreal Engine 4.   Here you will find

samples of the development process.

Artwork in this section contains various samples of storyboards, conceptual art  and previsualization

from selected project. Use above tabs to switch projects.

Storyboards

Production paintings

Character designs

Storyboards designed to aid shot layout and cinematic camera placement

for ingame cutscenes.

2D conceptual character designs WIP

3D conceptual character designs WIP.

Previsualization

Camera placements and early animation blocking to capture a cinematic feel as depicted by the storyboards.

Environment designs

Environment texturing

Procedural texturing using Substance Designer

Ingame screenshots from Unreal Engine 4

Character Texturing

Texturing with Substance Painter. Hero character WIP

Character Morph Targets WIP.

Environment props

Facial Animation WIP

Facial rig test. A combination of skinned weights and morph targets/blend shapes. Early animation pass.

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