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PROJECT ANUBIS
Project Anubis is a survival horror game being developed using Unreal Engine 4. Here you will find
samples of the development process.
Artwork in this section contains various samples of storyboards, conceptual art and previsualization
from selected project. Use above tabs to switch projects.
Storyboards
Production paintings
Character designs
Storyboards designed to aid shot layout and cinematic camera placement
for ingame cutscenes.
2D conceptual character designs WIP
3D conceptual character designs WIP.
Previsualization
Camera placements and early animation blocking to capture a cinematic feel as depicted by the storyboards.
Environment designs
Environment texturing
Procedural texturing using Substance Designer
Ingame screenshots from Unreal Engine 4
Character Texturing
Texturing with Substance Painter. Hero character WIP
Character Morph Targets WIP.
Environment props
Facial Animation WIP
Facial rig test. A combination of skinned weights and morph targets/blend shapes. Early animation pass.
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